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FATUM - Main Character Concept

I was recently tasked to make a concept for the face of the game and main character design, a cyber mercenary. So here's some mid-production work.

Main character concept, roughly 3 hours of refinement work

Main character concept, roughly 3 hours of refinement work

Iterations of number 8 in the initial sketches, about 3-4 hours

Iterations of number 8 in the initial sketches, about 3-4 hours

Initial sketches, we moved forward with number 8, with 5 and 6 as possible player skins. About 3-4 hours

Initial sketches, we moved forward with number 8, with 5 and 6 as possible player skins. About 3-4 hours